Jamie becomes rivals with the protagonist. The protagonist also meets the Harvest Sprites, who request their help in reawakening the Harvest Goddess by collecting magical music notes. A year later, a new rancher (male is by default named Adam and female is by default named Amanda) comes to Flowerbud Village, where Theodore, the town's mayor, helps set up their farm. The Harvest Goddess has turned herself to stone out of melancholy at the townspeople's disregard and a farmer named Jamie (whose gender depends on the protagonist's) is determined to save her. Players unlock some minigames through gameplay, such as unlocking the swimming minigame after attending the Beach Festival and unlocking the horse race minigame after participating in a horse race in the main game. The game includes several minigames in which up to four players can test their skills. The player can have children, own a house and land, and mine, fish, and farm across four seasons. Each gender has a choice of ten potential spouses of the opposite sex, along with the androgynous rival Jamie who is eligible for either player gender. The player can choose to be either a male or female character in the GameCube version. This does not end the game, which allows the player to continue collecting even more notes and building relationships with the townspeople. Collecting at least fifty out of a total of one hundred notes lets the player create the titular magical melody that will revive the village's protectress. Some are very obvious, such as the Second House note, but others are less obvious such as the Treasure Hoard note. These tasks are not revealed to the player aside from hints the player can gather based on the name of the notes in the Notes screen of the pause menu. The player must gather musical notes by finishing various chores and milestones. The game has two main objectives: to wake the Harvest Goddess and to marry one of the townspeople. The Wii version in all territories added motion-sensitive controls for actions such as fishing, mining and foraging but removed the option to play as a female character.īesides Yasuhiro Wada, Harvest Moon: Magical Melody is the first entry without the involvement of the main developers from Victor Interactive Software. The game was not released on the Wii in Japan. The Wii version was later released on Apin Australia, and in North America the following year on August 25, 2009. Instead, Rising Star Games commissioned an updated version for the GameCube's successor, the Wii instead, which was released on March 14, 2008, with Nintendo of Europe remaining as distributor. Ī European release by Rising Star Games with Nintendo of Europe handling distribution was planned, but this release never saw the light of day. The updated GameCube version was released in the United States by Natsume Inc. It is an updated version of Bokujō Monogatari: Shiawase no Uta ( 牧場物語 しあわせの詩), which was released on Main Japan. So much more has become possible thanks to modern hardware performance and technology and I’d like to see what we can show off with it.Harvest Moon: Magical Melody ( 牧場物語 しあわせの詩 for ワールド, Bokujō Monogatari: Shiawase no Uta for Wārudo, "Farm Story: Song/Poem of Happiness for World") is a social simulation video game for the GameCube developed by Marvelous Interactive. Nakano: For me personally it would be titles like Harvest Moon 64, Harvest Moon: A Wonderful Life, and Harvest Moon DS. Putting aside things like schedules, are there any other titles you’d like to remake with current technology? On the road to making something new, remakes are also a possibility. After Story of Seasons: Friends of Mineral Town, producing Pioneers of Olive Town also felt like we were also in part also returning to the series’ roots. Takemura: I’d say that’s the most important thing for us to keep making new games. Nakano said that older titles such as Harvest Moon 64, Harvest Moon: A Wonderful Life, and Harvest Moon DS, would be the ones that he would personally choose.Īre there any plans for other remakes or will that depend on the fan response to this title (Pioneers of Olive Town)? However, when asked if they would like to remake any games with current console technology, Mr. Takemura said that they are focussed on making new games. The site asked them about the possibility of more remakes of older titles heading to the Nintendo Switch. Japanese video game publication Dengeki Online has had the chance to chat with Story of Seasons: Pioneers of Olive Town director Hikaru Nakano and producer Dai Takemura.
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